Ambush Cookies are typically Assassin-type cookies that excel at taking down single-target enemies or sniping opponents in the back line. They are great primarily in PvP and boss battles, and occasionally in story stages.
Support Cookies provide ATK, DEF or crowd control dispels and other similar buffs for the team. They can also deal considerable damage, as we saw with Eclair Cookie, who has the ability to single-handedly clear story phases (if she has a good healer or frontline).
As the name suggests, Healing Cookies are great support units that can provide high health regeneration to the team, as well as buffs and shields (similar to Vanilla Cookies).
Defense Cookies are your typical frontline units, which will mitigate a lot of the damage directed at your team. They also have DMG reduction buffs (for the entire team) or Taunt abilities.
Cookies that belong to the Charge type are more or less the equivalent of “fighters” – they have Some damage reduction, but also deal a lot of damage from the front line, as well as crowd control (throws, stuns).
Magic Cookies are usually great damage dealers, casting abilities that can deal damage over time, or continuous damage (which is a sort of damage over time), much like in the case of Latte Cookie. However, Magic Cookies can also deal crowd control on top of that damage, which makes them such a popular cookie type in Cookie Run Kingdom.
Bombers are very similar to Magic Cookies, except they deal a lot of damage after (usually) charging their abilities for a bit. They are what you might call “explosive AoE damage”, which makes them great for any type of content.
Ranged Cookies are represented by a crossbow and arrow, which is an extremely accurate representation of their abilities. They have range and deal continuous damage to one or more enemies from a safe distance.
With that, we wrap up our Cookie Run Kingdom tier list. If you have anything to add, or if we're missing any new characters, please leave a comment below, and we'll get it sorted out in no time!